How fantastical Atari box art taught the world what makes video games special · Art of the Game

The graphics were simple and borderline abstract, but they were also an experience unlike anything most households had ever seen. The box art was meant to coalesce that excitement into something tangible. A static screenshot from the game couldn’t possibly relate how dynamic the experience was to a neophyte audience. The impressionistic nature of the 2600’s graphics also allowed for ample interpretation of what that experience would resemble.

How fantastical Atari box art taught the world what makes video games special, Nick Wisnerski

The Mobile and Intelligent Intranet: SharePoint sites and PowerApps

The Mobile and Intelligent Intranet: SharePoint sites and PowerApps

Take a demo-rich, first look tour of how the SharePoint team plans to transform your intranet into a mobile and intelligence powered experience. One that combines the productivity of SharePoint team sites, the broadcast reach of publishing sites and portals, and the seamless integration of business apps, so that you can find and access content wherever you are and on any device.

The Case to Replace Intranets with Bots

The Case to Replace Intranets with Bots

[…] experts are looking to create user-defined intranets rather than a one size fits all approach for Intranet navigation. If we each are all defining a navigation that works for us, a global navigation model quickly fails. […] A bot would provide the best, most direct solution to access content.

Steve Jobs’s design philosophy was fascist more than it was exacting. 

Steve Jobs’s design philosophy was fascist more than it was exacting. The man was a not a demigod of design, but its dictator. He made things get made the way he wanted them made, and his users appreciated his definitiveness and lack of compromise. They mistook those conceits for virtues in the objects themselves.

The Myth of Apple’s Great Design, Ian Bogost