Computers Watching Movies shows what a computational system sees when it watches the same films that we do. The work illustrates this vision as a series of temporal sketches, where the sketching process is presented in synchronized time with the audio from the original clip. Viewers are provoked to ask how computer vision differs from their own human vision, and what that difference reveals about our culturally-developed ways of looking. Why do we watch what we watch when we watch it? Will a system without our sense of narrative or historical patterns of vision watch the same things?
It wouldn’t be a Rocky movie without an epic montage, a good and bloody fight, oh and some dialogue, too. There are, in fact, only a few basic narrative elements that make up the formula for all six Rocky films. Using empirical data collection (i.e. watching the six movies over six days straight), Rocky Morphology analyzes the Rocky series in order to identify its key narrative elements.
Alex McDowell — one of the most influential designers in the world today — talks about how computational media are transforming storytelling. We are moving from the linear, auteur-oriented storytelling model of the printing press and industrialized film production to a collaborative, non-linear approach he terms world building.
Many real-world screenshots of intranets will be shared, focusing on SharePoint sites and solutions. These include winners from the global Intranet Innovation Awards.