GDC Vault

GDC Vault

Game Developer, an in-depth monthly magazine for exposing ‚the art and business of video games‘, was published by UBM Tech (which also runs Game Developers Conference and Gamasutra.com) from 1994 to 2013. Following the magazine’s closure in July 2013, we’ve compiled an archive and made them freely available here for all to enjoy.

Ian Bogost – There are no Blown Calls in Football

[I]n World Cup football blown calls do not exist as a concept in the game. Short of financial collusion or threat, the refs‘ perspective on the game is a part of the game, no different than the quality of a cross or the accuracy of a shot on goal. This is quite a different attitude than other sports take regarding officiating. The idea that a sport could so willingly and systemically embrace perspective is beautiful to me. Not only because it highlights the changing specificity of moment-to-moment configurations of player, ball, and officials, but also because it underscores the role of unfairness and randomness in human experience.

Ian Bogost – There are no Blown Calls in Football.