The Information Architecture of Social Experience Design: Five Principles, Five Anti-Patterns
A rundown of the main Do’s and Dont’s when designing social software. Related:
The Information Architecture of Social Experience Design: Five Principles, Five Anti-Patterns
A rundown of the main Do’s and Dont’s when designing social software. Related:
Comparison of an approved design prototype on the left and the same page in a test environment with actual content. Notice how the text is much more hard to digest and the available click actions are much less clear. Via The Content Conundrum – Bridging the gap between design and content.
Usability Testing SharePoint Sites: A little testing can make a big difference
A walkthrough of an actual SharePoint user test case, which includes card shuffling, user personas, and pre-defined tasks.
SharePoint links for today: